using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_TRL_307 : SimTemplate //* 圣光闪现
	{
		//恢复4点生命值,抽一张牌.

		public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
		{
            int heal = (ownplay) ? p.getSpellHeal(4) : p.getEnemySpellHeal(4);
            p.minionGetDamageOrHeal(target, -heal);
			p.drawACard(CardDB.cardName.unknown, ownplay);
		}
	}
}